Searing Arrow
Properties
Type: AmmunitionPrice: 1516 gpWeight: –Slot: Slotless
Magical properties
Caster level: 9Aura: moderate evocation
Description
This +1 flaming arrow continues to burn its target each round, dealing 1d6 points of fire damage on the attacker's turn for the next 3 rounds. Removing the arrow requires a successful DC 10 Heal check and prevents any further damage from the arrow (the DC increases to 15 if the target tries to remove the arrow from himself). Removing the arrow destroys it, and it burns up once the 3 rounds pass.
Crafting requirements
Crafting cost: 758 gp
Craft Magic Arms and ArmorSee also
- Arrow (bleeding)
- Arrow (durable)
- Arrow (dye)
- Arrow (grappling)
- Arrow (lodestone)
- Arrow (pheromone)
- Arrow (raining)
- Arrow (slow burn)
- Arrow (splintercloud)
- Arrow (tangleshot)
- Arrow (trip)
- Arrow, bamboo shaft (10)
- Arrow, iron-tipped distance (20)
Sources
- Advanced Player's Guide
- Ultimate Equipment
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