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Robe of the Archmagi

Properties

Type: Wondrous ItemPrice: 75000 gpWeight: 1 lb.Slot: Body

Magical properties

Caster level: 14Aura: strong universal

Description

This normal-appearing garment is attuned to one of three types of alignment. It can be white (01–45 on d%, good alignment), gray (46–75, neither good nor evil alignment), or black (76–100, evil alignment). To most wearers, the robe offers no powers or has no effects unless the wearer's alignment doesn't match that of the robe (see below). Only an arcane spellcaster can fully realize this potent magic item's powers once the robe is donned. These powers are as follows.

If a white robe is donned by an evil character, she immediately gains three permanent negative levels. The same is true with respect to a black robe donned by a good character. An evil or good character who puts on a gray robe, or a neutral character who dons either a white or black robe, gains two permanent negative levels. These negative levels remain as long as the garment is worn and cannot be overcome in any way (including through restoration spells). Negative levels are immediately removed if the robe is removed from the wearer.

Crafting requirements

Crafting cost: 37500 gp

Craft Wondrous Item, antimagic field, mage armor or shield of faith, creator must be of same alignment as robe

Sources

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