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Jumping Cinder

Properties

Type: Wondrous ItemPrice: 300 gpWeight: 1 lb.Slot: Slotless

Magical properties

Caster level: 3Aura: faint evocation

Description

This piece of sooty coal has a tiny bit of flint embedded in it. The bearer of a jumping cinder can, as a standard action, order it to burst into flames and bounce around in random directions. Each round, the jumping cinder leaps into a randomly selected adjacent square. If a creature is in the square into which the jumping cinder lands, that creature takes 1d6 points of fire damage if it fails a DC 12 Reflex save. After 1 minute, the jumping cinder burns out, leaving behind a puff of smoke and a tiny smear of ash. Some goblin tribes use jumping cinders to randomly select volunteers for undesirable duties from a large crowd of goblins—anyone who takes fire damage from the jumping cinder but is not killed by the fire has to do the undesirable task.

Crafting requirements

Crafting cost: 150 gp

Craft Wondrous Item, flaming sphere

Sources

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