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Shadowbound Chains

Properties

Type: WeaponPrice: 19725 gpWeight: 10 lbs.Slot: Slotless

Weapon properties

Proficiency group: ExoticType: Two-HandedDamage: 2d4Critical: x2Enhancement bonus: +1Damage type: PSpecial material: ViridiumSpecial: Disarm, Trip

Magical properties

Caster level: 9Aura: moderate conjuration

Description

Jagged and spiked, this +1 vicious viridium spiked chain shifts between hues of muted green and deep violet. Wielders who are devout followers of Zon-Kuthon are immune to the disease imparted by the viridium.

When the wielder reduces a creature's hit points below 0 using the chain but doesn't kill it, she can call a shadowy duplicate of the target as a free action. This duplicate is treated as a shadow (Bestiary 245) without the create spawn ability. The duplicate is friendly to the wielder and attacks her enemies, but ignores its host body. The host can't benefit from any healing that would bring it above –1 hit points until the shadow is destroyed or disappears. The shadow fades away when the host body dies or after 10 rounds, whichever comes first. The wielder of the shadowbound chains can summon forth only one shadow at a time.

Crafting requirements

Crafting cost: 11125 gp

Craft Magic Arms and Armor, shadow conjuration

See also

Sources

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