Serpent's Fang
Properties
Weapon properties
Magical properties
Description
The brass hilt of this curved +1 dagger resembles a snake coiled around a bone. When a new user unsheathes the dagger for the first time, the weapon lets out a long, ominous hiss.
When the user places the tip of the dagger in a vial of injury poison, the dagger absorbs the dose of poison and stores it in an extradimensional space. The stored toxin retains its save DC, effects, and all other properties. The dagger can hold a maximum of 5 doses of poison.
As a swift action, the user can whisper the name of one of the poisons stored in the dagger, releasing the poison from its extradimensional space onto the blade of the dagger. When poisoning the dagger in this manner, the wielder can't accidentally poison himself, though he still poisons himself if he rolls a natural 1 on an attack roll.
Crafting requirements
Crafting cost: 5302 gp
Craft Magic Arms and Armor, secret chestSee also
Sources
- Ultimate Intrigue
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