Rod of Flailing
Properties
Type: RodPrice: 50000 gpWeight: 5 lbs.Slot: Slotless
Weapon properties
Proficiency group: ExoticType: Two-HandedDamage: 1d8/1d8Critical: x2/x2Enhancement bonus: +3/+3Damage type: BSpecial: Disarm, Double, Trip
Magical properties
Caster level: 9Aura: moderate enchantment
Description
Upon the command of its possessor, this rod activates, changing from a normal-seeming rod to a +3/+3 dire flail. The dire flail is a double weapon, which means that each of the weapon's heads can be used to attack. The wielder can gain an extra attack (with the second head) at the cost of making all attacks at a –2 penalty (as if she had the Two- Weapon Fighting feat).
Once per day, the wielder can use a free action to cause the rod to grant her a +4 deflection bonus to AC and a +4 resistance bonus on saving throws for 10 minutes. The rod need not be in weapon form to grant this benefit.
Transforming a rod of flailing into a weapon or back into a rod is a move action.
Crafting requirements
Crafting cost: 25000 gp
Craft Magic Arms and Armor, Craft Rod, blessSee also
Sources
- Core Rulebook
- Ultimate Equipment
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