Elemental Chain
Properties
Type: Wondrous ItemPrice: –Weight: 3 lbs.Slot: Slotless
Weapon properties
Proficiency group: ExoticType: Two-HandedDamage: 2d4Critical: x2Enhancement bonus: +6Damage type: PSpecial: Disarm, Trip
Magical properties
Caster level: 20Aura: strong evocation
Description
This looks to be just two plain steel rings. But when a mythic creature grasping them expends one use of mythic power as a swift action, they explode into a 10-foot-long spiked fighting chain formed from of the wielder's choice of acid, cold, fire, or electricity. The wielder can dismiss this effect as a free action. The chain is a +6 spiked chain that deals 4d6 points of damage of the chosen type instead of the normal damage typically done by a spiked chain. Once activated, the chain retains it shape for 1 hour or until the wielder dismisses the weapon, whichever comes first.
Destruction
Feeding its twin steel rings to an elemental lord destroys an elemental chain.
See also
Tags
ArtifactSources
- Mythic Adventures
See something wrong? Tell me and I'll fix it.