Xill Carapace Armor
Properties
Armor properties
Magical properties
Description
This suit of +1 spiked half-plate armor is crafted from the hide and carapace of a xill (Bestiary 283) and includes a xill-skull helmet complete with insectlike mandibles, giving the wearer an otherworldly, buglike appearance. Once per day, the wearer can shift from the Material Plane to the Ethereal Plane and back again, as the etherealness magic armor special ability. Unlike with standard etherealness armor, however, the transitions to and from planes function exactly like a xill's planewalk ability, save that the wearer cannot take any creatures with it when it switches planes.
Additionally, the spikes along the armor's back, torso, arms, and upper legs are laced with a natural paralytic. The target of a successful critical hit made with these armor spikes is paralyzed for 1d4 rounds (Fortitude DC 16 negates).
Crafting requirements
Crafting cost: 41900 gp
Craft Magic Arms and Armor, ethereal jaunt, hold monsterSee also
Sources
- Inner Sea Combat
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