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Xill Carapace Armor

Properties

Type: ArmorPrice: 83050 gpWeight: 15 lbs.Slot: Armor

Armor properties

Type: HeavyArmor bonus: 8Enhancement bonus: +1Maximum dexterity: 0Armor check penalty: -7Arcane spell failure chance: 40

Magical properties

Caster level: 13Aura: strong transmutation

Description

This suit of +1 spiked half-plate armor is crafted from the hide and carapace of a xill (Bestiary 283) and includes a xill-skull helmet complete with insectlike mandibles, giving the wearer an otherworldly, buglike appearance. Once per day, the wearer can shift from the Material Plane to the Ethereal Plane and back again, as the etherealness magic armor special ability. Unlike with standard etherealness armor, however, the transitions to and from planes function exactly like a xill's planewalk ability, save that the wearer cannot take any creatures with it when it switches planes.

Additionally, the spikes along the armor's back, torso, arms, and upper legs are laced with a natural paralytic. The target of a successful critical hit made with these armor spikes is paralyzed for 1d4 rounds (Fortitude DC 16 negates).

Crafting requirements

Crafting cost: 41900 gp

Craft Magic Arms and Armor, ethereal jaunt, hold monster

See also

Sources

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